HUP handling: a thought

Alan DeKok aland at
Fri May 4 17:15:26 CEST 2007

Chris Parker wrote:
> My thoughts were to be able to send commands to FR in a similar fashion.
> "reload clients"     <-- only reloads clients structure
> "reload full"        <-- full reload
> "reload proxy"       <-- only reloads proxy/realms structure
> The problem with HUP handling as it stands today is it causes a  
> reload of "everything"
> Ultimately, it'd be awesome to manipulate individual elements of the  
> clients/realms structs, aka:

  The SQL approach would enable that.  From some initial investigation,
it's not much more work than doing partial reloading.

> That type of granularity would indeed step on the state for "in  
> flight" sessions of the
> affected realm/client, but that would be acceptable since we are in  
> fact changing it.
> All unaffected realms/clients would *not* have their state affected.   
> This is very very
> useful in large environments where you have several thousand client  
> and realm entries.

  Yup.  That's the goal.

  Alan DeKok.
--       - The web site of the book - The blog

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