HUP handling: a thought
Alan DeKok
aland at deployingradius.com
Fri May 4 17:15:26 CEST 2007
Chris Parker wrote:
> My thoughts were to be able to send commands to FR in a similar fashion.
>
> "reload clients" <-- only reloads clients structure
> "reload full" <-- full reload
> "reload proxy" <-- only reloads proxy/realms structure
>
> The problem with HUP handling as it stands today is it causes a
> reload of "everything"
...
> Ultimately, it'd be awesome to manipulate individual elements of the
> clients/realms structs, aka:
The SQL approach would enable that. From some initial investigation,
it's not much more work than doing partial reloading.
> That type of granularity would indeed step on the state for "in
> flight" sessions of the
> affected realm/client, but that would be acceptable since we are in
> fact changing it.
> All unaffected realms/clients would *not* have their state affected.
> This is very very
> useful in large environments where you have several thousand client
> and realm entries.
Yup. That's the goal.
Alan DeKok.
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