Chris Parker wrote:
My thoughts were to be able to send commands to FR in a similar fashion.
"reload clients" <-- only reloads clients structure "reload full" <-- full reload "reload proxy" <-- only reloads proxy/realms structure
The problem with HUP handling as it stands today is it causes a reload of "everything" ... Ultimately, it'd be awesome to manipulate individual elements of the clients/realms structs, aka:
The SQL approach would enable that. From some initial investigation, it's not much more work than doing partial reloading.
That type of granularity would indeed step on the state for "in flight" sessions of the affected realm/client, but that would be acceptable since we are in fact changing it. All unaffected realms/clients would *not* have their state affected. This is very very useful in large environments where you have several thousand client and realm entries.
Yup. That's the goal. Alan DeKok. -- http://deployingradius.com - The web site of the book http://deployingradius.com/blog/ - The blog