3.1.x consistency check
a.cudbardb at freeradius.org
Fri Nov 20 23:20:50 CET 2015
> :-) :-) :-) :-/
> <runs off to recompile 3.0.x and see if it fixes the random
Maybe, it would have been zeroing out a byte directly after that buffer in the heap. If you were doing non developer builds then the validity checks wouldn't have caught it.
It may be worth doing a dev build of v3.0.x (if you're not already) just to see if the validity checks catch the issue.
> That would have taken me much longer to solve... :-S
I've fixed a fair few of those already ;)
Arran Cudbard-Bell <a.cudbardb at freeradius.org>
FreeRADIUS development team
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