On 29 Nov 2012, at 09:21, Stefan Kuegler <freeradius@kuegler.org> wrote:
Hi Arran.
You could also use rlm_replicate to duplicate the packet, but there's currently no way of checking the aliveness of a realm at runtime, so you'd end up sending duplicate requests to whatever the primary OTP server was.
and that wouldn't help if you were actually wanting to authenticate the user instead of just performing some kind of synchronisation between the OTP servers.
Because we don't have any multicast-infrastructure, I will try rlm_replicate.
You can't setup a VLAN between the OTP servers and the RADIUS server? You don't need all the fancy IGMP/PIM stuff if you can get the devices in the same L2 domain.
Do you have some information, which files do I have do modify ?
Thanks for your help.
Sure, you use the control attribute Proxy-To-Realm to specify multiple realms to replicate to, and then call the replicate module. update control { Replicate-To-Realm := <foo> Replicate-To-Realm += <bar> } replicate Thinking about it you may be able to setup something like: proxy.conf: home_server otp0 { type = acct ipaddr = <foo> port = 1812 secret = <bar> } home_server otp1 { type = acct ipaddr = <foo> port = 1812 secret = <bar> } home_server_pool otp0 { home_server = otp1 home_server = otp0 } home_server_pool otp1 { home_server = otp0 home_server = otp1 } realm otp0 { auth_pool = otp0 } realm otp1 { auth_pool = otp1 } sites-available/default: authorize { update control { Proxy-To-Realm := otp0 Replicate-To-Realm := otp1 } replicate } IIRC home server state is tracked on a per homeserver basis (irrespective of pool), and proxy-to-realm and replicate-to-realm will only replicate to the first alive server in a given pool. So the above *may* do exactly what you want, with the caveat that the replicated packets won't be retransmitted if they're lost. Should work ok in v2.x.x -Arran